Director Jeremiah Kipp and game creator / co-writer Brian Clarke discuss The Mortuary Assistant, the chilling adaptation of the hit horror game arriving on Shudder March 27.
The film follows Rebecca Owens (Willa Holland), a newly certified mortician working the night shift alone at River Field Mortuary, where demonic forces, ritualistic horrors, and her own past begin to collide in terrifying ways.
In this interview we discuss:
• What made The Mortuary Assistant a horror game that could successfully translate to film
• How removing player control changes the way fear is built for audiences
• Expanding Rebecca’s story with deeper emotional themes like trauma and addiction
• The importance of practical effects and realism in the embalming process
• Turning the mortuary itself into a character that feels alive and oppressive
• Translating the game’s investigative tension and paranoia into a cinematic experience
• The one element from the film that still lingers and stays with you
The Mortuary Assistant streams on Shudder beginning March 27.
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